Hi Chris,

  I will take a look at your suggestions asap. I am at SLAC from half an 

  For your question:

Normally an XrdClientPhyConnection has not to know the 
XrdClientLogConnection to dispatch the message to. This task is done by 
the InputBuffer which buffers the pending responses and makes the 
calling threads wait for a message for the streamid they specified. This 
is due to the protocol structure, which specifies a response for every 
request. If a response does not come, this is treated as a timeout error 
inside SendGenCommand/ClientServerCmd.

This is for normal processing, and does not apply for unsolicited 
responses, which follow another path, and are dispatched asynchronously 
to the instances of XrdClient which are using that 
XrdClientPhyConnection. But, for now, this is not the case.


Chris Jones wrote:
> With a power outage at Cornell and the Thanksgiving break this weekend, 
> I haven't had a chance to trace down all the threads that were spawned 
> while I used the XrdClient interface.  However, I was able to find 
> several more 'features'.
> Memory Leaks
>     XrdClientConnMgr::Connect()
>         if the connection fails, then physical and logical connections 
> created are leaked.  Both logconn and phyconn should be deleted before 
> line 274.
>     The destructor for XrdClientPhyConnnection should delete all entries 
> in fMsgQ
>     XrdClientConn::ReadPartialAnswer line 703, Xmsg should be deleted.
>     XrdClientConn::ClientServerCmd: In the loop between 235 and 258, the 
> value of xmg retrieved from one iteration of the loop to the next is 
> leaked.  So need to do a 'delete xmg' right before line 238.
> These memory leaks could be avoided by using auto_ptr<> through out the 
> code.
> Inefficiency
>     Almost all member methods that take XrdClientUrlInfo as a parameter, 
> take that parameter by value instead of using a 'const 
> XrdClientUrlInfo&'.  So every time one of these routines is called, a 
> new XrdClientUrlInfo must be created.  As an XrdClientUrlInfo holds 
> several XrdClientStrings there is a lot of memory copying to be done.
> Design Question
> Different XrdClientLogConnection can share the same 
> XrdClientPhyConnection, but how do the XrdClientPhyConnection know which 
> message is for which XrdClientLogConnection?
>     Chris Jones