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Valgrind works on the per-malloc level; it will catch a write past a malloc boundary, even if on the same page (It's the reason it is 30x slower!).

Valgrind won't catch (a) stack issues or (b) improper writes within a single malloc (if you, for example, have two objects sitting inside one malloc allocation).

Can you describe further the issue you saw? I could probably guess whether it would apply here.


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