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Serge Monkewitz writes:
> Chunk ids probably fit into 2 bytes with the current baseline 20k chunks,
> but chunk IDs are not contiguous integers so I’m not 100% sure.

I have been running all of my tests using full ints (4 bytes), not shorts.
There used to be a small performance bump if they are aligned (although that
may not be important with 64-bit machines), and I agree with Serge about not
limiting the identifiers to < 65536 (e.g., for more chunks, or to merge
"subchunks" into a single ID).

I am using "unsigned long long" (aka BIGINT) for the objectID, and not
making any assumptions about compacting it to fewer bytes.

						-- Mike

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